Growing VR/AR companies in the UK

Users can consume VR/AR experiences in a number of ways. From a VR perspective, these range from smartphone-based devices made of cardboard to tethered devices and headsets that use a powerful computer to run the experiences. AR applications can run on handheld devices or through a headset that is either tethered or standalone. All of these device types offer different qualities of immersion and user experience at a variety of price ranges. Portability and durability levels also differ.
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